Callum is a seasoned gaming managing editor for a number of publications and a gamer who will always try to shine a spotlight on indie games before giving AAA titles the time of day. He loves nothing ...
Fallout creator Tim Cain theorizes that Vault-Tec was supposed to build 1,000 Vaults, but likely completed far fewer due to underbidding. Vaults in Fallout games were meant for protection but became ...
The world of Fallout is a fictional one, but it deals with some very real and very serious issues, chief among them the ...
This “non-expository Fallout lore,” as Cain calls it, is lore from the first game only, lore the original team discussed ...
In a new vlog on his YouTube channel, veteran programmer and RPG designer Tim Cain revealed some more of the background he and his team initially planned for Fallout's vaults. The crew at Interplay ...
Like all of you, my primary thought while playing a Fallout game is 'I wish I could experience this in real life'. Well, do I ...
These games are scarier than we thought. “They didn’t build all one thousand Vaults,” Cain said. “They didn’t even come close. I know some of the Fallout games show Vaults still under construction ...
In line with that, a lot of the changes stem from accounting for how the player's movement differs, and also elements like ...
Fallout 5 needs to change its opening formula and take inspiration from the franchise's famous Vaults to compete in the market. The starting quests in Fallout's history have received a mediocre ...
The original Fallout's lead developer Tim Cain has dropped another in his long-running series of videos discussing the ...
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