New open-world action game Crimson Desert lets you speed up dialog and cutscenes, and it's a great way to compress its ...
There’s no doubting Hideo Kojima’s devotion to the art of video games. But one question that has followed the Metal Gear master around for much of his career is “Why doesn’t he just make a movie?”.
Open-world games like No Man's Sky trust players to uncover stories themselves in real time. Subnautica sustains eerie tension without cutscenes, letting players explore at their own pace. Games like ...
Doom: The Dark Ages will be in our hands in just a matter of months, but I found the game’s last trailer during the Xbox ...
Cinematics and cutscenes are commonly employed as vehicles for storytelling in games, often used to convey the spectacle behind special emotions and epic moments that simple gameplay is not able to.
Syracuse University Graduate who won't stop talking about video games. Firmly believes the greatest game ever made is Ape Escape 3 for the PlayStation 2. Currently, his newest interest is finding a ...
Ewan has been a content writer since 2020, and loves nothing more than discussing all things gaming. While he's been playing games all his life, he has a particular interesting in anything even ...
The creative director on Indiana Jones and the Great Circle has revealed that the upcoming action-adventure title is by far the longest title that MachineGames has ever worked on, and boasts nearly ...
Are Death Stranding and Metal Gear Solid too reliant on cinematics? We worked out just how much of Hideo Kojima's games are cutscenes! From the likes of Snake Eater, The Phantom Pain, Guns of the ...