Our team tests, rates, and reviews more than 1,500 products each year to help you make better buying decisions and get more from technology. Apple likes to have control over as much of the technology ...
For over 10 years, the desktop and mobile graphics space has been dominated by two players: Nvidia and AMD/ATI. After 3dfx collapsed, there was a brief period of time when it looked as though ...
London, UK and Shenzhen, China – 4 th December 2018 – Imagination Technologies announces PowerVR Series9XEP, Series9XMP, and Series9XTP. Representing PowerVR’s best-ever GPU line-up, these three new ...
First announced in February of last year, Imagination Technologies has officially announced the licensing availability of its first two GPUs based on the Series6 platform. The PowerVR G6200 and G6400 ...
Wow. I remember the PowerVR days so fondly. Yes, they didn't make the same impact as 3dfx did in the day, but I remember as a young PC gamer, wanting their hardware so bloody bad it hurt. I remember ...
We are very excited to announce that PowerVR Series6 GPUs have achieved full conformance with OpenGL® ES 3.1, the latest version of the well-known graphics API developed and maintained by the Khronos ...
Curious how today’s middle-of-the-road mobile graphics compares against next year’s tech? Look no further than this comparison video we shot at the 2012 Game Developer’s Conference in San Francisco ...
Imagination Technologies, the company who designs the graphics processors used in Apple's A-series chips, unveiled the PowerVR GT7900 on Thursday, a so-called "super-GPU" that will power affordable ...
Imagination Technologies has detailed its next-gen PowerVR Series7 GPUs -- and boy are they beastly. Imagination is claiming a performance boost of 60% over its Series6 GPUs, clock for clock, which ...
Apple (AAPL) is in "advanced talks" to acquire British chip design company Imagination Technologies (IMG), according to a source with knowledge of the discussions. When Ars sought comment, Imagination ...
Traditionally, the video card people keep their hardware a generation ahead of what's actually used by the software. For example, most current models already offer DirectX 10 scene-rendering tech, but ...
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