Eugene Jarvis had a normal Menlo Park childhood in the 1960s and early ’70s; blowing up Army men with firecrackers, throwing dirt clods at his friends and remaining ignorant of the existence of video ...
The SpineHawk platform integrates with spinal workflows and offers direct intraoperative visualisation during crucial procedural steps. Credit: metamorworks / Shutterstock.com. · Medical Device ...
For last year’s Toorcamp, the folks over at DorkbotPDX helped out with the Church of Robotron installation. A religion founded on the prophesy of a cybernetic uprising in the year 2084 is a little ...
“Robotron” co-creators Eugene Jarvis and Larry DeMar are speaking at this weekend’s California Extreme classic arcade games show in Santa Clara. A version of this tribute ran on the SFGate.com blog ...
Eugene Jarvis hasn't made a game in around a decade, and is enjoying a well-deserved retirement, but in the 1980s especially this guy made the most brilliant and brutally tough arcade games around.
Eugene Jarvis took to the stage at GDC to talk about his 1982 Williams arcade hit Robotron 2084, a 2D shooting game noted for its insanely fast-moving action and chock-a-block busy screens. Robotron ...
“Only 72 years until the Robotrons conclude that the human race is inefficient and must be destroyed. Only the mutant produced by a genetic engineering accident can save us now!” –Church of Robotron ...
First available in the arcade in the early 1980s, Robotron 2084 was a fast-playing, tension-filled blaster that engaged hordes of players with its immersive, distopian environment, kill-or-be-killed ...
NEW YORK & MIAMI--(BUSINESS WIRE)--VB Spine LLC (“VB Spine”) today announced an agreement to acquire the SpineHawk™ platform from Robotron Surgical Technologies, expanding VB Spine’s portfolio with ...
Eugene Jarvis, the man who started his career in the coin-op days with Defender, Stargate, and Robotron: 2084, is to receive the Academy of Interactive Arts & Sciences Pioneer Award. "As we celebrate ...
If you’re going to make a dirty, dirty port of Robotron: 2084 for high-end handsets, like the Sony Ericsson S710, the least you could do is include all 255 waves of mind-bending chaos. Instead, ...
If it’s not the most frantic game ever created, Robotron: 2084 is definitely in the top five of all time. The 1982 arcade game was one of the many classic games from that era to bear the Williams ...