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Expedition 33 director Guillaume Broche was previously a brand development manager and narrative lead at Ubisoft, but left to ...
Expedition 33 is just the latest attempt to stop this annual cycle of ... Broche worked on big-budget games under France’s ...
Expedition 33 is the biggest surprise success of 2025 so far. But outside of the sales and player numbers, its origin is a ...
Expedition 33 wasn’t made by just 30 ex-Ubisoft developers but rather a bigger team that unfortunately goes uncredited.
Clair Obscur Expedition 33’s director revealed that most of his team had never even made a game before dropping a 2025 GOTY ...
Expedition 33 blew fans away, and now we're finding out why the studio initially opted not to pitch this idea to Ubisoft.
If there's one in-game area Clair Obscur: Expedition 33 players have had trouble with, it's the Gestral Beaches and their accompanying challenges – challenges Sandfall Interactive lead and game ...
Boredom can be productive, apparently. At least it was for Clair Obscur: Expedition 33 director Guillaume Broche, who first ...
Expedition 33, about an attempt to free a Paris-like city from a disturbing ritual, has challenging turn-based combat and an ...
Expedition 33 is set in Lumiere, a fictional world overshadowed by a huge monolith bearing a glowing numeral on its face.
Director Guillaume Brochu admitted that the undoubtedly successful Clair Obscur: Expedition 33 might not have been born if ...
Expedition 33" is a surprise hit made by a small team that's being celebrated by even the president of France. Its creators explain how they did it.